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Players who are level 15 and below can freely reset their stats as often as they like by talking to the Naturally-Gifted Man at the Dojo in Eversun City. Otherwise, a Reset Stats book is needed (which can be bought from the Item Mall).

Each class receives stats bonuses, e.g. a Blademaster adding +1 in Power will get +3 in Physical Attack, while a Hunter would get +2.

Power[]

  • Increase physical attack
Job Job Group Attack
Blademaster Armored +3.0
Commoner Special +2.0
Dancer Support +2.1
Doctor Support +1.9
Fencer Armored +2.35
Hunter Clothing +2.0
Martial Artist Clothing +2.4
Mercenary Armored +2.3
Merchant Clothing +2.0
Musician Support +1.8
Shaman Magical +1.9
Thief Clothing +2.2
Witch Doctor Magical +2.1
Wizard Magical +1.8
Sorcerer Magical +1.0

Physique[]

Job Job Group Attack Max HP Defense Magic Defense
Blademaster Armored 0 n/a +0.3 +0.1
Commoner Special +1.2 +6 HP(+8 at 21, +10 at 41) +0.4 +0.1
Dancer Support 0 n/a +0.3 +0.1
Doctor Support 0 n/a +0.3 +0.1
Fencer Armored 0 n/a +0.3 +0.1
Hunter Clothing 0 n/a +0.4 +0.1
Martial Artist Clothing +1.9 n/a +0.3 +0.1
Mercenary Armored +1.0 n/a +0.36 +0.1
Merchant Clothing +1.0 n/a +0.3 +0.1
Musician Support 0 n/a +0.3 +0.1
Shaman Magical 0 n/a +0.3 +0.1
Thief Clothing 0 n/a +0.4 +0.1
Witch Doctor Magical 0 n/a +0.3 +0.1
Wizard Magical 0 n/a +0.3 +0.1
Sorcerer Magical 0 n/a +0.4 +0.2

Wisdom[]

Job Job Group Attack Maximum MP Magic Attack Magic Defense
Blademaster Armored 0 +1.6 +0.5 +0.3
Commoner Special +0.9 +1.8 +0.5 +0.3
Dancer Support +1.2 +2.2 +0.5 +0.3
Doctor Support +1.0 +2.2 +0.5 +0.3
Fencer Armored +1.4 +1.7 +0.4 +0.3
Hunter Clothing 0 +1.6 +0.5 +0.3
Martial Artist Clothing 0 +1.6 +0.5 +0.3
Mercenary Armored 0 +1.6 +0.5 +0.3
Merchant Clothing 0 +1.9 +0.5 +0.3
Musician Support +0.8 +2.2 +0.5 +0.3
Shaman Magical +1.0 +2.3 +0.5 +0.3
Thief Clothing 0 +1.7 +0.5 +0.3
Witch Doctor Magical +1.3 +2.2 +0.5 +0.3
Wizard Magical +0.9 +2.3 +0.5 +0.3
Sorcerer Magical +2.2 +2.3 +0.5 +0.3

Agility[]

Job Job Group Attack Evasion Magic Evasion
Blademaster Armored 0 +1.0 +0.3
Commoner Special +0.8 +1.3 +0.2
Dancer Support +1.0 +1.2 +0.3
Doctor Support +0.6 +0.9 +0.2
Fencer Armored 0 +1.2 +0.3
Hunter Clothing +1.0 +1.3 +0.3
Martial Artist Clothing +1.0 +1.5 +0.2
Mercenary Armored 0 +1.3 +0.3
Merchant Clothing 0 +1.3 +0.3
Musician Support +1.1 +0.9 +0.3
Shaman Magical +0.7 +0.6 +0.2
Thief Clothing +1.4 +1.5 +0.2
Witch Doctor Magical +1.0 +0.7 +0.3
Wizard Magical +0.6 +0.6 +0.2
Sorcerer Magical +0.8 +0.7 +0.2

Dexterity[]

  • Increase accuracy
  • Increase magic attack
  • Increase magic accuracy
  • Increase critical-hit rate (capped at 33 point)
  • Increase attack (only on the Commoner, Dancer, Fencer, Hunter, Merchant and Thief jobs)
Job Job Group Attack Accuracy Magic Attack Magic Accuracy Critical Attack
Blademaster Armored 0 +1.2 +0.2 +0.2 +0.1
Commoner Special +0.9 +1.5 +0.2 +0.3 +0.1
Dancer Support +1.0 +1.5 +0.2 +0.3 +0.1
Doctor Support 0 +1.5 +0.2 +0.3 +0.1
Fencer Armored +1.0 +1.5 +0.2 +0.3 +0.1
Hunter Clothing +1.5 +1.6 +0.2 +0.2 +0.2
Martial Artist Clothing 0 +1.5 +0.2 +0.3 +0.1
Mercenary Armored 0 +1.3 +0.2 +0.3 +0.1
Merchant Clothing +1.0 +1.5 +0.2 +0.3 +0.1
Musician Support 0 +1.47 +0.2 +0.3 +0.1
Shaman Magical 0 +1.5 +0.2 +0.2 +0.2
Thief Clothing +1.0 +1.6 +0.2 +0.3 +0.2
Witch Doctor Magical 0 +1.5 +0.2 +0.3 +0.2
Wizard Magical 0 +1.5 +0.2 +0.2 +0.2
Sorcerer Magical 0 +1.7 +0.2 +0.3 +0.2

Durability[]

Job Job Group Attack Defense
Blademaster Armored 0 +1.0
Commoner Special +1.2 +1.0
Dancer Support 0 +0.9
Doctor Support 0 +0.9
Fencer Armored 0 +1.0
Hunter Clothing 0 +1.0
Martial Artist Clothing 0 +1.0
Mercenary Armored +1.5 +1.2
Merchant Clothing +1.0 +0.9
Musician Support 0 +0.9
Shaman Magical 0 +0.9
Thief Clothing 0 +1.0
Witch Doctor Magical 0 +0.9
Wizard Magical 0 +0.9
Sorcerer Magical 0 +1.0

References[]

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