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Players who are level 15 and below can freely reset their stats as often as they like by talking to the Naturally-Gifted Man at the Dojo in Eversun City . Otherwise, a Reset Stats book is needed (which can be bought from the Item Mall ).
Each class receives stats bonuses , e.g. a Blademaster adding +1 in Power will get +3 in Physical Attack , while a Hunter would get +2.
Power [ ]
Job
Job Group
Attack
Blademaster
Armored
+3.0
Commoner
Special
+2.0
Dancer
Support
+2.1
Doctor
Support
+1.9
Fencer
Armored
+2.35
Hunter
Clothing
+2.0
Martial Artist
Clothing
+2.4
Mercenary
Armored
+2.3
Merchant
Clothing
+2.0
Musician
Support
+1.8
Shaman
Magical
+1.9
Thief
Clothing
+2.2
Witch Doctor
Magical
+2.1
Wizard
Magical
+1.8
Sorcerer
Magical
+1.0
Physique [ ]
Job
Job Group
Attack
Max HP
Defense
Magic Defense
Blademaster
Armored
0
n/a
+0.3
+0.1
Commoner
Special
+1.2
+6 HP(+8 at 21, +10 at 41)
+0.4
+0.1
Dancer
Support
0
n/a
+0.3
+0.1
Doctor
Support
0
n/a
+0.3
+0.1
Fencer
Armored
0
n/a
+0.3
+0.1
Hunter
Clothing
0
n/a
+0.4
+0.1
Martial Artist
Clothing
+1.9
n/a
+0.3
+0.1
Mercenary
Armored
+1.0
n/a
+0.36
+0.1
Merchant
Clothing
+1.0
n/a
+0.3
+0.1
Musician
Support
0
n/a
+0.3
+0.1
Shaman
Magical
0
n/a
+0.3
+0.1
Thief
Clothing
0
n/a
+0.4
+0.1
Witch Doctor
Magical
0
n/a
+0.3
+0.1
Wizard
Magical
0
n/a
+0.3
+0.1
Sorcerer
Magical
0
n/a
+0.4
+0.2
Wisdom [ ]
Job
Job Group
Attack
Maximum MP
Magic Attack
Magic Defense
Blademaster
Armored
0
+1.6
+0.5
+0.3
Commoner
Special
+0.9
+1.8
+0.5
+0.3
Dancer
Support
+1.2
+2.2
+0.5
+0.3
Doctor
Support
+1.0
+2.2
+0.5
+0.3
Fencer
Armored
+1.4
+1.7
+0.4
+0.3
Hunter
Clothing
0
+1.6
+0.5
+0.3
Martial Artist
Clothing
0
+1.6
+0.5
+0.3
Mercenary
Armored
0
+1.6
+0.5
+0.3
Merchant
Clothing
0
+1.9
+0.5
+0.3
Musician
Support
+0.8
+2.2
+0.5
+0.3
Shaman
Magical
+1.0
+2.3
+0.5
+0.3
Thief
Clothing
0
+1.7
+0.5
+0.3
Witch Doctor
Magical
+1.3
+2.2
+0.5
+0.3
Wizard
Magical
+0.9
+2.3
+0.5
+0.3
Sorcerer
Magical
+2.2
+2.3
+0.5
+0.3
Agility [ ]
Increase evasion
Increase magic evasion
Increase magic speed
Decrease cooling time (capped at 103 Agility point)
Decrease casting time (capped at 58 Agility point)
Increase attack (only on Commoner , Dancer , Doctor , Hunter , Martial Artist , Merchant , Musician , Shaman , Thief , Witch Doctor , Wizard , and Sorcerer jobs)
Job
Job Group
Attack
Evasion
Magic Evasion
Blademaster
Armored
0
+1.0
+0.3
Commoner
Special
+0.8
+1.3
+0.2
Dancer
Support
+1.0
+1.2
+0.3
Doctor
Support
+0.6
+0.9
+0.2
Fencer
Armored
0
+1.2
+0.3
Hunter
Clothing
+1.0
+1.3
+0.3
Martial Artist
Clothing
+1.0
+1.5
+0.2
Mercenary
Armored
0
+1.3
+0.3
Merchant
Clothing
0
+1.3
+0.3
Musician
Support
+1.1
+0.9
+0.3
Shaman
Magical
+0.7
+0.6
+0.2
Thief
Clothing
+1.4
+1.5
+0.2
Witch Doctor
Magical
+1.0
+0.7
+0.3
Wizard
Magical
+0.6
+0.6
+0.2
Sorcerer
Magical
+0.8
+0.7
+0.2
Dexterity [ ]
Increase accuracy
Increase magic attack
Increase magic accuracy
Increase critical-hit rate (capped at 33 point)
Increase attack (only on the Commoner , Dancer , Fencer , Hunter , Merchant and Thief jobs)
Job
Job Group
Attack
Accuracy
Magic Attack
Magic Accuracy
Critical Attack
Blademaster
Armored
0
+1.2
+0.2
+0.2
+0.1
Commoner
Special
+0.9
+1.5
+0.2
+0.3
+0.1
Dancer
Support
+1.0
+1.5
+0.2
+0.3
+0.1
Doctor
Support
0
+1.5
+0.2
+0.3
+0.1
Fencer
Armored
+1.0
+1.5
+0.2
+0.3
+0.1
Hunter
Clothing
+1.5
+1.6
+0.2
+0.2
+0.2
Martial Artist
Clothing
0
+1.5
+0.2
+0.3
+0.1
Mercenary
Armored
0
+1.3
+0.2
+0.3
+0.1
Merchant
Clothing
+1.0
+1.5
+0.2
+0.3
+0.1
Musician
Support
0
+1.47
+0.2
+0.3
+0.1
Shaman
Magical
0
+1.5
+0.2
+0.2
+0.2
Thief
Clothing
+1.0
+1.6
+0.2
+0.3
+0.2
Witch Doctor
Magical
0
+1.5
+0.2
+0.3
+0.2
Wizard
Magical
0
+1.5
+0.2
+0.2
+0.2
Sorcerer
Magical
0
+1.7
+0.2
+0.3
+0.2
Durability [ ]
Job
Job Group
Attack
Defense
Blademaster
Armored
0
+1.0
Commoner
Special
+1.2
+1.0
Dancer
Support
0
+0.9
Doctor
Support
0
+0.9
Fencer
Armored
0
+1.0
Hunter
Clothing
0
+1.0
Martial Artist
Clothing
0
+1.0
Mercenary
Armored
+1.5
+1.2
Merchant
Clothing
+1.0
+0.9
Musician
Support
0
+0.9
Shaman
Magical
0
+0.9
Thief
Clothing
0
+1.0
Witch Doctor
Magical
0
+0.9
Wizard
Magical
0
+0.9
Sorcerer
Magical
0
+1.0
References [ ]