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{{Job Infobox
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{{job infobox
|name=Dancer
+
|name = Dancer
  +
|image = Dancer Card.png
|power=14
 
 
|weapon = [[Fan]]
|physique=6
 
|wisdom=14
 
|agility=11
 
|dexterity=7
 
|durability=6
 
|weapon = [[:Category:Fans|Fan]]
 
 
|armor = [[Dancer's Costume]]
 
|armor = [[Dancer's Costume]]
|activeskill = [[Fan Dancing]](10)<br>[[Different Dances]](10)
+
|active skills = [[Fan Dancing]] (10)
  +
[[Different Dances]] (10)
|passiveskill = [[Dancing Skills]] (4)
+
|passive skills = [[Dancing Skills]] (4)
 
}}
 
}}
   
==Careers Advisor Description==
+
==Description==
  +
[[File:Dancer.png|right|250px]]
  +
;Careers Advisor
 
A Dancer is good at attacking and weakening multiple enemies. A Dancer has little defense, but when protected by a team, Dancer can unleash great powers.
 
A Dancer is good at attacking and weakening multiple enemies. A Dancer has little defense, but when protected by a team, Dancer can unleash great powers.
   
==Softstar Description==
+
;Softstar
 
The dancer and musician are opposite occupations. Unlike the musicians who help their peers in power enhancing, the dancers confuse the enemies' mind by their glamorous dances and interfere with the enemies' actions. The one similarity of the dancers and musicians is that the dance performance can't be interrupted and stopped as well, and the dances also encourage their peers.
 
The dancer and musician are opposite occupations. Unlike the musicians who help their peers in power enhancing, the dancers confuse the enemies' mind by their glamorous dances and interfere with the enemies' actions. The one similarity of the dancers and musicians is that the dance performance can't be interrupted and stopped as well, and the dances also encourage their peers.
   
 
==Qualification==
 
==Qualification==
'''Requirements''': 1 [[Vine Rope]], 1 [[Down]], 100 gold.
+
'''Requirements''': 100 gold, 1 [[Wild Hide]], 1 [[Down]]
#Speak with [[Hannah the Dancer]] in [[Placid Plain]] (X:292 Y:242). She will ask you to find a craftsman to repair a lute for her friend [[Busker Biff]].
 
#Find Ali the Craftsman at X:168 Y:480 in Placid Plain. In order to repair it, he will ask for 1 [[Vine Rope]], 1 [[Down]] and 100 gold. Once you give these to him, he'll have you wait for one minute and then you can obtain the lute.
 
#Return the lute to Hannah and receive the qualification.
 
   
  +
Speak to [[Busker Biff]] in [[Placid Plain]] (X:295 Y:240). He will ask you to repair some Dilapidated Dancewear for his friend [[Hannah the Dancer]]. Go to Granny June the Seamstress at X:168 Y:483 in Placid Plain and ask her to repair the Dancewear.
==Common builds==
 
*3 Agi (Fan Dancing)
 
*2 Agi, 1 Dex to 28 then pure Agi (Fan Dancing)
 
*2 Agi, 1 Pow (Fan Dancing)
 
*2 Agi, 1 Wis
 
*1 Agi, 1 Pow, 1 Wis
 
*3 Wis (Different Dances)
 
*2 Wis, 1 Agi (Different Dances)
 
*2 Wis, 1 Dex to 28 then pure Wis (Different Dances)
 
*2 Pow, 1 Dex to 28, then 2 Pow, 1 Agi (Fan Dancing - Solo Build)
 
   
  +
She will require certain ingredients but will give you the list for 100 gold. When you have the Tailoring Materials List, give her 1 [[Wild Hide]] and 1 [[Down]] so she can start repairs. After 1 minute, give her the Gown Receipt to collect the Glamorous Gown and return to Busker Biff to receive the qualification.
==Base Sub-Stats==
 
  +
*HP: 380
 
  +
==Attributes and stats==
*MP: 102
 
  +
===Base attributes===
  +
{{Job attributes
 
|base power = 14
 
|power = * +2.1 Attack
 
|base physique = 6
  +
|physique = * +Non-linear HP
 
* +0.3 Defense
 
* +0.1 Magic Defense
 
|base wisdom = 14
 
|wisdom = * +2.2 MP
 
* +1.2 Attack
 
* +0.5 Magic Attack
 
* +0.3 Magic Defense
 
|base agility = 11
 
|agility = * +1.0 Attack
 
* +1.2 Evasion
 
* +0.3 Magic Evasion
 
|base dexterity = 7
 
|dexterity = * +1.0 Attack
 
* +1.5 Accuracy
 
* +0.2 Magic Attack
 
* +0.3 Magic Accuracy
 
* +0.1 Critical Attack
 
|base durability = 6
 
|durability = * +0.9 Defense
 
}}
  +
  +
'''Notes''': The above values may be rounded up. Alternatively, you can view the [http://i590.photobucket.com/albums/ss343/domowikia/backup/domocamp/Dancer.png stat bonus table] that used to be on the DomoCamp wiki.
  +
 
===Base stats===
 
*HP: 285
  +
*MP: 76-77 (varies?)
 
*Attack: 65
 
*Attack: 65
 
*Defense: 7
 
*Defense: 7
 
*Evasion: 13
 
*Evasion: 13
 
*Accuracy: 9
 
*Accuracy: 9
*Magic Attack: 26
+
*Magic attack: 23
*Magic Defense: 20
+
*Magic defense: 16
*Magic Evasion: 2
+
*Magic evasion: 2
*Magic Accuracy: 1
+
*Magic accuracy: 1
*Critical Attack: 1
+
*Critical attack: 1
  +
 
===Common builds===
  +
<!--NOTE: Any new builds must be sourced.-->
  +
*3 Agility to 102, then Pow (Fan Dancing - Solo)<ref>http://domo.lotusgoddess.ca/forum/viewtopic.php?f=5&t=69</ref> {102 is Max Cool Down}
  +
*2 Wis, 1 Dex to 28 then pure Wis (Different Dances)<ref>http://domo.lotusgoddess.ca/forum/viewtopic.php?f=5&t=50</ref><ref name=builds>https://web.archive.org/web/20090406033835/http://forums.aeriagames.com/viewtopic.php?t=126163</ref>
 
*2 Agi, 1 Wis (Different Dances)<ref name=builds/>
 
*2 Wis, 1 Agi (Different Dances)<ref name=builds/>
  +
*2 Agi, 1 Dex to 28 then pure Agi (Fan Dancing - Solo [Evasion])<ref name=Starter>{{cite forum|host=suba|t=78030|title=Starter's Guide: Dancer}}</ref>
 
*2 Agi, 1 Pow (Fan Dancing)<ref name=Starter/>
  +
  +
==Suitabilities==
  +
{{Weapon suitabilities
  +
|abacus = 60
  +
|axe = 50
  +
|baton = 0
  +
|bow = 50
  +
|boxing glove = 50
  +
|dagger = 60
  +
|fan = 100
  +
|musical instrument = 80
  +
|saber = 50
  +
|spear = 50
  +
|staff = 50
  +
|sword = 50
  +
|syringe = 70
  +
|wand = 70
  +
}}
  +
 
A Dancer is perfectly suited to using [[fan]]s, and relatively competent with [[Musical Instrument|musical instruments]].
   
 
A Dancer is competent using [[syringe]]s and [[wand]]s. Other weapons aren't really suitable for this job.
==Sub-Stat Increases per Stat Point used==
 
*Power
 
**+2.1 Attack
 
*Physique (increase HP recovery and block rate)
 
**+[http://forums.aeriagames.com/viewtopic.php?t=573736 Non-linear HP]
 
**+0.3 Defense
 
**+0.1 Magic Defense
 
*Wisdom (increase MP recovery)
 
**+2.2 MP
 
**+1.2 Attack
 
**+0.5 Magic Attack
 
**+0.3 Magic Defense
 
*Agility (increase magic speed and decrease cooling time)
 
**+1.0 Attack
 
**+1.2 Evasion
 
**+0.3 Magic Evasion
 
*Dexterity (increase critical-hit rate)
 
**+1.0 Attack
 
**+1.5 Accuracy
 
**+0.2 Magic Attack
 
**+0.3 Magic Accuracy
 
**+0.1 Critical Attack
 
*Durability
 
**+0.9 Defense
 
:''Results gained by&nbsp;increasing one stat by 10, recording the change in substats and dividing by ten to obtain result for one stat point.''
 
   
 
==Skills==
 
==Skills==
===[[Image:Active_set.gif]] [[Fan Dancing]]===
+
===[[File:Active_set.gif]] [[Fan Dancing]]===
 
These skills include physical attacks and support skills that drain enemy abilities to increase your own.
 
These skills include physical attacks and support skills that drain enemy abilities to increase your own.
 
{{Job Skills
 
{{Job Skills
Line 100: Line 123:
 
|desc10 = Creates a sandstorm around the dancer, hiding their team mates and reducing enemies' bad feeling towards them. }}
 
|desc10 = Creates a sandstorm around the dancer, hiding their team mates and reducing enemies' bad feeling towards them. }}
   
===[[Image:Active_set.gif]] [[Different Dances]] ===
+
===[[File:Active_set.gif]] [[Different Dances]] ===
 
These are magical attack moves and support skills that can weaken enemies or strengthen yourself.
 
These are magical attack moves and support skills that can weaken enemies or strengthen yourself.
 
{{Job Skills
 
{{Job Skills
Line 124: Line 147:
 
|desc10 = Decreases the enemy's M.ATK, M.DEF, dodge and accuracy for 150 seconds (only 30 seconds vs. players). Stacks, works on bosses. }}
 
|desc10 = Decreases the enemy's M.ATK, M.DEF, dodge and accuracy for 150 seconds (only 30 seconds vs. players). Stacks, works on bosses. }}
   
===[[Image:Passive_set.gif]] [[Dancing Skills]]===
+
===[[File:Passive_set.gif]] [[Dancing Skills]]===
 
These skills enable you to equip fans and dancewear whilst in different jobs.
 
These skills enable you to equip fans and dancewear whilst in different jobs.
 
{{Job Skills
 
{{Job Skills
 
|skill1 = Equip Fan
 
|skill1 = Equip Fan
|desc1 = The ability to equip [[:Category:Fans|fans]].
+
|desc1 = The ability to equip [[fan]]s.
 
|skill2 = Equip Dancewear
 
|skill2 = Equip Dancewear
|desc2 = The ability to equip [[:Category:Dancer's Costume|dancer's costumes]].
+
|desc2 = The ability to equip [[Dancer's Costume|dancer's costumes]].
 
|skill3 = Fan Mastery
 
|skill3 = Fan Mastery
|desc3 = Allows [[:Category:Fans|fans]] to be used regardless of job at % of their full strength.
+
|desc3 = Allows fans to be used regardless of job at % of their full strength.
 
|skill4 = Flirting Glances
 
|skill4 = Flirting Glances
 
|desc4 = Decreases DEF-ignoring damage taken by %. 1/2 effect for non-Dancer occupations. }}
 
|desc4 = Decreases DEF-ignoring damage taken by %. 1/2 effect for non-Dancer occupations. }}
   
==Suitabilities==
+
==Life quests==
{| class="border sortable" cellpadding="2" cellspacing="0"
 
|- class="header"
 
! width=150 | Weapon
 
! width=150 | Proficiency(%)
 
{{Row|Sword|50}}
 
{{Row|Saber|50}}
 
{{Row|Spear|50}}
 
{{Row|Axe|50}}
 
{{Row|Boxing Gloves|50}}
 
{{Row|Staves|50}}
 
{{Row|Bow|50}}
 
{{Row|Dagger|60}}
 
{{Row|Wand|70}}
 
{{Row|Syringe|70}}
 
{{Row|Instrument|80}}
 
{{Row|Fan|100}}
 
{{Row|Abacus|60}}
 
|}
 
A Dancer is perfectly suited to using [[:Category:Fans|fans]], and relatively competent with [[:Category:Musical Instruments|musical instruments]].
 
 
A Dancer is competent using [[:Category:Syringes|syringes]] and [[:Category:Wands|wands]]. Other weapons aren't really suitable for this job.
 
 
==Life Quests==
 
 
*[[Level 20 Dancer Life Quest]]
 
*[[Level 20 Dancer Life Quest]]
 
*[[Level 30 Dancer Life Quest]]
 
*[[Level 30 Dancer Life Quest]]
 
*[[Level 40 Dancer Life Quest]]
 
*[[Level 40 Dancer Life Quest]]
  +
 
==See also==
 
==See also==
 
*[[Potential development]]
 
*[[Potential development]]
  +
  +
==References==
  +
{{Reflist}}
   
 
==External links==
 
==External links==
  +
*[http://domo.lotusgoddess.ca/forum/viewtopic.php?f=5&t=50 Comprehensive Dancer Guide] by lunacrescent ([https://web.archive.org/web/20100311082406/http://forums.aeriagames.com/viewtopic.php?t=126336 archive])
*[http://forums.aeriagames.com/index.php?f=204 Dancer forum]
 
*[http://forums.aeriagames.com/viewtopic.php?t=126336 Comprehensive Dancer Guide] by lunacrescent
+
*[http://domo.lotusgoddess.ca/forum/viewtopic.php?f=5&t=69 Solo Dancer AoE Guide] by exomega255 ([https://web.archive.org/web/20090420145308/http://forums.aeriagames.com/viewtopic.php?t=172518 archive])
*[http://forums.aeriagames.com/viewtopic.php?t=506116 Skill Planners 2.0] by Onishi and Crescendolls
+
*[http://domo.lotusgoddess.ca/forum/viewtopic.php?f=4&t=35 Skill Planners 2.0] by Onishi and Crescendolls
   
 
{{Jobs}}
 
{{Jobs}}

Revision as of 23:30, 6 September 2018

Dancer
Dancer Card
Equipment
Armor Dancer's Costume
Weapon Fan
Skills
Active set Active

Fan Dancing (10)

Different Dances (10)
Passive set Passive Dancing Skills (4)

Description

Dancer
Careers Advisor

A Dancer is good at attacking and weakening multiple enemies. A Dancer has little defense, but when protected by a team, Dancer can unleash great powers.

Softstar

The dancer and musician are opposite occupations. Unlike the musicians who help their peers in power enhancing, the dancers confuse the enemies' mind by their glamorous dances and interfere with the enemies' actions. The one similarity of the dancers and musicians is that the dance performance can't be interrupted and stopped as well, and the dances also encourage their peers.

Qualification

Requirements: 100 gold, 1 Wild Hide, 1 Down

Speak to Busker Biff in Placid Plain (X:295 Y:240). He will ask you to repair some Dilapidated Dancewear for his friend Hannah the Dancer. Go to Granny June the Seamstress at X:168 Y:483 in Placid Plain and ask her to repair the Dancewear.

She will require certain ingredients but will give you the list for 100 gold. When you have the Tailoring Materials List, give her 1 Wild Hide and 1 Down so she can start repairs. After 1 minute, give her the Gown Receipt to collect the Glamorous Gown and return to Busker Biff to receive the qualification.

Attributes and stats

Base attributes

The following values are gained by increasing one attribute by 10, recording the change in stat and dividing by 10 to obtain the result for one attribute point.

Attribute Base Bonus
Power 14
  • +2.1 Attack
Physique
  • Increases HP recovery
  • Increases block rate
6
  • +Non-linear HP
  • +0.3 Defense
  • +0.1 Magic Defense
Wisdom
  • Increases MP recovery
14
  • +2.2 MP
  • +1.2 Attack
  • +0.5 Magic Attack
  • +0.3 Magic Defense
Agility
  • Increases magic speed
  • Decreases cooling time
11
  • +1.0 Attack
  • +1.2 Evasion
  • +0.3 Magic Evasion
Dexterity
  • Increases critical-hit rate
7
  • +1.0 Attack
  • +1.5 Accuracy
  • +0.2 Magic Attack
  • +0.3 Magic Accuracy
  • +0.1 Critical Attack
Durability 6
  • +0.9 Defense

Notes: The above values may be rounded up. Alternatively, you can view the stat bonus table that used to be on the DomoCamp wiki.

Base stats

  • HP: 285
  • MP: 76-77 (varies?)
  • Attack: 65
  • Defense: 7
  • Evasion: 13
  • Accuracy: 9
  • Magic attack: 23
  • Magic defense: 16
  • Magic evasion: 2
  • Magic accuracy: 1
  • Critical attack: 1

Common builds

  • 3 Agility to 102, then Pow (Fan Dancing - Solo)[1] {102 is Max Cool Down}
  • 2 Wis, 1 Dex to 28 then pure Wis (Different Dances)[2][3]
  • 2 Agi, 1 Wis (Different Dances)[3]
  • 2 Wis, 1 Agi (Different Dances)[3]
  • 2 Agi, 1 Dex to 28 then pure Agi (Fan Dancing - Solo [Evasion])[4]
  • 2 Agi, 1 Pow (Fan Dancing)[4]

Suitabilities

Weapon Proficiency (%)
Abacus 60
Axe 50
Baton 0
Bow 50
Boxing Glove 50
Dagger 60
Fan 100
Musical Instrument 80
Saber 50
Spear 50
Staff 50
Sword 50
Syringe 70
Wand 70

A Dancer is perfectly suited to using fans, and relatively competent with musical instruments.

A Dancer is competent using syringes and wands. Other weapons aren't really suitable for this job.

Skills

Active set Fan Dancing

These skills include physical attacks and support skills that drain enemy abilities to increase your own.

Ferocious Fandango Ferocious Fandango
Damages nearby enemies with a fan. Lowers their magic defense. Duration is 1/2 against other players.
Fancy Ferocious Fandango Fancy Ferocious Fandango
Upgraded Ferocious Fandango attack.
Flying Swallow Fandango Flying Swallow Fandango
A fan attack performed in the Flying Swallow stance.
Flying Eagle Fandango Flying Eagle Fandango
Single target attack skill that is stronger than the Flying Swallow Fandango.
Fatiguing Fan Fatiguing Fan
Leech attack power from nearby enemies and attack speed for 30 seconds (only 15 seconds vs. players). Does not stack.
Fang Fandango Fang Fandango
Steals enemy HP to heal own HP while attacking.
Fleecing Fan Fleecing Fan
Leech defense from nearby enemies and recovery for 30 seconds (only 15 seconds vs. players). Does not stack.
Phantom Fang Fandango Phantom Fang Fandango
Steals enemy MP to heal own MP while attacking.
Extractor Fan Extractor Fan
Attacks the enemy and reduces their bad feeling toward you. When used against players, it may blow their equipment away.
Sandstorm Salsa Sandstorm Salsa
Creates a sandstorm around the dancer, hiding their team mates and reducing enemies' bad feeling towards them.



Active set Different Dances

These are magical attack moves and support skills that can weaken enemies or strengthen yourself.

Flaming Foxtrot Flaming Foxtrot
A dance, choreographed to resemble the shape of a flame, that causes elemental fire damage to nearby enemies.
Joan's Jive Joan's Jive
A dance that calls on the power of the saintly warrior, causing elemental fire damage to a single enemy.
River Rhumba River Rhumba
A dance, choreographed to resemble the shape of a river, that causes elemental water damage to nearby enemies.
Stream Spirit Shuffle Stream Spirit Shuffle
A dance that calls on the power of the river god, causing elemental water damage to a single enemy.
Soothing Shimmy Soothing Shimmy
Dance decreases enemies' attack power and attack speed for 150 seconds (30 seconds vs. players). Works on bosses.
Bestial Boogie Bestial Boogie
Calls upon hidden potential to increase standing HP recovery.
Hypnotic Hoedown Hypnotic Hoedown
Enemy daydreams, decreasing accuracy and dodge rate for 150 seconds (only 30 seconds vs. players). Works on bosses.
Mating Dance Mating Dance
Calls upon hidden potential to increase standing MP recovery rate.
Enchanting Cha-Cha Enchanting Cha-Cha
Enemy befuddled, decreasing DEF and M. DEF for 150 seconds (only 30 seconds vs. players). Works on bosses.
Trance Dance Trance Dance
Decreases the enemy's M.ATK, M.DEF, dodge and accuracy for 150 seconds (only 30 seconds vs. players). Stacks, works on bosses.



Passive set Dancing Skills

These skills enable you to equip fans and dancewear whilst in different jobs.

Equip Fan Equip Fan
The ability to equip fans.
Equip Dancewear Equip Dancewear
The ability to equip dancer's costumes.
Fan Mastery Fan Mastery
Allows fans to be used regardless of job at % of their full strength.
Flirting Glances Flirting Glances
Decreases DEF-ignoring damage taken by %. 1/2 effect for non-Dancer occupations.




Life quests

See also

References

External links