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First Aid
Description Replenishes HP without the use of medicine.
Notes
  • Healing is based on the caster's current job level, Wisdom stat, job profiency, and the skill's level
  • Costs no skill point for the first level, but has to be learned to be used.
Type Single target recovery Prerequisite skills None
Element None Equipment req. None
Cast time 1.4s Item req. None
Skill lv. Skill point Lv. req. MP Cooldown Effects
1 0 1074 Consumes MP to heal a Players HP
2 2 1384 Consumes MP to heal a Players HP
3 2 1694 Consumes MP to heal a Players HP
4 2 19114 Consumes MP to heal a Players HP
5 2 22134 Consumes MP to heal a Players HP
6 2 25164 Consumes MP to heal a Players HP
7 2 28194 Consumes MP to heal a Players HP
8 2 31234 Consumes MP to heal a Players HP
9 2 34274 Consumes MP to heal a Players HP
10 (Max) 2 37324 Consumes MP to heal a Players HP


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