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First Aid
Description Replenishes HP without the use of medicine.
Notes
  • Healing is based on the caster's current job level, Wisdom stat, job profiency, and the skill's level
  • Costs no skill point for the first level, but has to be learned to be used.
Type Single target recovery Prerequisite skills None
Element None Equipment req. None
Cast time 1.4s Item req. None
Skill lv. Skill point Lv. req. MP Cooldown Effects
1 0 10 7 4 Consumes MP to heal a Players HP [277 Wis Base Heals ~2700]
2 2 13 8 4 Consumes MP to heal a Players HP [277 Wis Base Heals ~3200]
3 2 16 9 4 Consumes MP to heal a Players HP [277 Wis Base Heals ~3800]
4 2 19 11 4 Consumes MP to heal a Players HP [277 Wis Base Heals ~4600]
5 2 22 13 4 Consumes MP to heal a Players HP [277 Wis Base Heals ~5400]
6 2 25 16 4 Consumes MP to heal a Players HP [277 Wis Base Heals ~5900]
7 2 28 19 4 Consumes MP to heal a Players HP [277 Wis Base Heals ~6700]
8 2 31 23 4 Consumes MP to heal a Players HP [277 Wis Base Heals ~7700]
9 2 34 27 4 Consumes MP to heal a Players HP [277 Wis Base Heals ~8800]
10 (Max) 2 37 32 4 Consumes MP to heal a Players HP [277 Wis Base Heals ~9800]


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