Domo Wiki
Advertisement
NPC Red Crystal

The entrance to the Inside Town-God Temple Lair is located at (X:61 Y:66) in Town-God Temple, through a red crystal.

The timer counts down upon entering the lair and no prints can be found here. Unlike the non-VIP raids, this has a 24 hour cooldown.

Tasks[]

First Floor Monsters[]

Name Job Level Element
Ghost Head (Lair) Wizard 80 Wood Wood
Heinous Ghost Head (Lair) Dancer 81 Non-Elemental

Second Floor Monsters[]

Name Job Level Element
Ghost Head (Lair) Wizard 80 Wood Wood
Heinous Ghost Head (Lair) Dancer 81 Non-Elemental
Tawny Tim (Lair) Shaman 82 Metal Metal

Third Floor Monsters[]

Name Job Level Element
Heinous Ghost Head (Lair) Dancer 81 Non-Elemental
Tawny Tim (Lair) Shaman 82 Metal Metal
Hellish Ghost Head (Lair) Musician 83 Fire Fire

Fourth Floor Monsters[]

Name Job Level Element
Magic Sword Skeleton Fencer 84 Metal Metal

Fifth Floor Monsters[]

Name Job Level Element
Menacing Minotaur Soldier (Lair) Martial Artist 84 Earth Earth
Tower-Patrolling Spirit Blademaster 84 Metal Metal

Sixth Floor Monsters[]

Name Job Level Element
Black Servant of Death Boss 85 Metal Metal
White Servant of Death Boss 85 Metal Metal

Tips[]

  • Fire weapons are a must to deal reasonable amounts of damage.
    • Make sure you bring plenty of attack/magic attack boosts as well to supplement this.
  • It is highly recommended to achieve at least 100 fire defense. 150 is preferable.
    • The White Servant of Death has an AoE that inflicts a wood debuff that cannot be blocked by spirits. This debuff starts at 99 and raises to 149 when he is low on health.
      • If achieving 150 or even 100 is not possible, you will need to run away from him at the appropriate times. Blue AoE = 99 wood, Red AoE = 149 wood.
    • Sources of fire defense include: Southern Vermilion Shield, Secrets of the Fire Spirit, Fire Defense Pack, Fire Bronze Armor Stone, Ring of Fire Defence, Huxians Fire Fox Ears, and Fire Unicorn.
      • Fire Bronze Armor Stone and Fire Defense Pack will not stack with each other.
      • It would be extra beneficial to give the Southern Vermilion Shield a fire defense mod. Since the shield is inherently a fire shield, there is no real risk to mod that particular stat as the shield itself is situational.
  • As aforementioned, Black Servant of Death and White Servant of Death must be killed within a similar time. When one of them is killed, you have two minutes to kill the other one before the first one is revived. In other words, they will revive each other.
    • The revived servant will be at half HP and have higher stats, making the fight more difficult. This can be indicated by the increased size of the servant.
  • The Black Servant of Death and White Servant of Death have high physical defense and high magic defense respectively. Therefore, damaging classes on both side of the spectrum such as Wizard and Hunter are necessary. Their health regeneration is too high for only one damage type.
    • Magic attacks black, physical attacks white.
  • Dancer debuffs are ineffective since they will miss all the time on these two, so other supporting skills would be more useful.
    • Beware of bringing Fencer AoEs to try and give a fire attack boost to the team, because they will not stack with spirits.

Rewards[]

Each item in the treasure box's slot has a chance of appearing. Slots above 9 require the first 9 slots to be cleared.

Slot 1:

Slot 2:

Slot 3:

Slot 4:

Slot 5:

Slot 6:

Slot 7:

Slot 8:

Slot 9:

Slot 10:

Slot 11:

Slot 12:

Advertisement