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Equip SyringeEdit

Equip Syringe
Description The ability to equip syringes.
Type Passive Prerequisite skills None
Element None Equipment req. None
Cast time None Item req. None
Skill lv. Skill point Lv. req. Effects
1 (Max) 15 30 Allows for Syringes to be equipped on another job.

Medkit MasteryEdit

Medkit Mastery
Description Allows syringes to be used regardless of job at % of their full strength.
Notes Despite not being mentioned, you actually need Equip Syringe for this skill to work.
Type Passive Prerequisite skills None
Element None Equipment req. None
Cast time None Item req. None
Skill lv. Skill point Lv. req. Effects
1 2 11 5%
2 2 16 10%
3 2 21 15%
4 2 26 20%
5 2 31 25%
6 2 36 30%
7 2 41 35%
8 2 46 40%
9 2 51 45%
10 2 56 50%

Hand of HealingEdit

Hand of Healing
Description Increases healing you cast by *%. 1/2 effect for non-Doctor occupations.
Notes Affect the healing amount of Health Heist, First Aid, Heavy Health Heist, Greater Healing, Ultimate Healing, Frogs' Legs Soup, Fantastic Frog's Legs Soup, Soothing Serenade, and HP Medicine Boost.
Type Passive Prerequisite skills None
Element None Equipment req. None
Cast time None Item req. None
Skill lv. Skill point Lv. req. Effects
1 2 30 2%
2 2 40 4%
3 2 50 6%
4 2 60 8%
5 2 65 10%
6 2 70 12%
7 2 72 [1] 14%



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