Coin Toss[edit | edit source]

Coin Toss
Description Attacks the target with coins. Receive an IOU if successful. (level 1-10)

Attacks enemy with thrown money. Receive a receipt upon hit. (level 11+)

Type Single target attack Prerequisite skills None
Element None Equipment req. Abacus
Cast time Unknown Item req. Gold
Skill lv. Skill point Lv. req. MP Cooldown Items Effects
1 0 10 5 10 10g Unknown
2 2 15 8 10 10g Unknown
3 2 20 11 10 10g Unknown
4 2 25 14 10 10g Unknown
5 2 30 17 10 10g Unknown
6 2 35 20 10 10g Unknown
7 2 40 23 10 10g Unknown
8 2 45 26 10 10g Unknown
9 2 50 29 10 10g Unknown
10 2 55 32 10 10g Unknown
11 2 59 37 10 10g Unknown
12 2 63 42 10 10g Unknown
13 2 67 48 10 10g Unknown
14 2 70 [1] 54 10 10g Unknown

Extortion[edit | edit source]

Extortion
Description Collect debt with abacus. Hit enemy with 3 receipts for 5~15 gold each hit. Full amount still collected if enemy dies early.
Notes The amount of returned cash may be affected by Luck (Fighting Chance)
Type Unknown Prerequisite skills None
Element None Equipment req. Abacus
Cast time Unknown Item req. IOU
Skill lv. Skill point Lv. req. MP Cooldown Items Effects
1 2 11 7 10 3 Unknown
2 2 16 9 10 3 Unknown
3 2 21 11 10 3 Unknown
4 2 26 14 10 3 Unknown
5 2 31 17 10 3 Unknown
6 2 36 21 10 3 Unknown
7 2 41 26 10 3 Unknown
8 2 46 32 10 3 Unknown
9 2 51 38 10 3 Unknown
10 2 56 46 10 3 Unknown
11 2 60 53 10 3 Unknown
12 2 64 61 10 3 Unknown
13 2 68 69 10 3 Unknown
14 2 70 [1] 78 10 3 Unknown

Mathemattack[edit | edit source]

Mathemattack
Description Flips coins and counts the heads as binary ones and tails as zeros to calculate damage. Higher levels get more heads.
Notes Attack power maximum when all coins are zeros.
Type Unknown Prerequisite skills None
Element None Equipment req. Abacus
Cast time Unknown Item req. Gold
Skill lv. Skill point Lv. req. MP Cooldown Items Effects
1 2 12 8 15 11g max damage 2047
2 2 17 10 15 11g max damage 2047
3 2 22 12 15 11g max damage 2047
4 2 27 16 15 12g max damage 4095
5 2 32 20 15 12g max damage 4095
6 2 37 25 15 12g max damage 4095
7 2 42 32 15 13g max damage 8191
8 2 47 40 15 13g max damage 8191
9 2 52 50 15 13g max damage 8191
10 2 57 64 15 14g max damage 16383
11 2 62 79 15 14g max damage 16383
12 2 68 96 15 14g max damage 16383
13 2 71 [1] 115 15 15g max damage 32767

*When all 0's, attack damage is immediately set to 99999 damage. (49999 damage in pvp)

Money Rain[edit | edit source]

Money Rain
Description Attacks enemies in the surrounding area, but wastes a lot of money.
Type Area of effect attacks Prerequisite skills None
Element None Equipment req. Abacus
Cast time Unknown Item req. Gold
Skill lv. Skill point Lv. req. MP Cooldown Items Effects
1 2 13 5 15 25g Unknown
2 2 18 6 15 35g Unknown
3 2 23 7 15 50g Unknown
4 2 28 8 15 70g Unknown
5 2 33 9 15 95g Unknown
6 2 38 10 15 125g Unknown
7 2 43 11 15 160g Unknown
8 2 48 12 15 200g Unknown
9 2 53 13 15 245g Unknown
10 (Max) 2 58 14 15 295g Unknown

Doubloon Discharge[edit | edit source]

Doubloon Discharge
Description Make a doubloon from coins and throw it at the enemy. More effective if it hits the enemy in the head, face, hand or foot.
Notes Has a chance to do 1 of the listed effects:
  • Target unable to move, attack, use skills or items for 4 seconds.
  • Target unable to use skill or items for 8 seconds.
  • Target unable to attack or use items for 8 seconds.
  • Target -7% movement speed, -50 evasion, -20 magic evasion for 15 seconds.
  • Give caster 10~30 IOUs.
Type Single target attack Prerequisite skills Coin Toss (Level 5)
Element None Equipment req. Abacus
Cast time Unknown Item req. Gold
Skill lv. Skill point Lv. req. MP Cooldown Items Effects
1 2 30 16 30 50g Unknown
2 2 35 20 30 50g Unknown
3 2 40 26 30 50g Unknown
4 2 45 33 30 50g Unknown
5 2 50 41 30 50g Unknown
6 2 55 50 30 50g Unknown
7 2 60 60 30 50g Unknown
8 2 65 71 30 50g Unknown
9 2 70 83 30 50g Unknown
10 2 70 [1] 98 30 50g Unknown

Blood Money[edit | edit source]

Blood Money
Description Uses 5 IOUs to demand the enemy's life as payment.
Notes
  • Blood Money has no base damage; its damage output is based purely on amplification (a large percentage of your attack).
  • Does not repay gold.
  • Ignore Defense (Penetrating ATK)
Type Unknown Prerequisite skills Extortion (Level 5)
Element None Equipment req. Abacus
Cast time Unknown Item req. IOU
Skill lv. Skill point Lv. req. MP Cooldown Items Effects
1 2 31 12 30 5 Damage is 1300% of your attack.
2 2 36 16 30 5 Damage is 1350% of your attack.
3 2 41 20 30 5 Damage is 1400% of your attack.
4 2 46 24 30 5 Damage is 1450% of your attack.
5 2 51 28 30 5 Damage is 1500% of your attack.
6 2 56 32 30 5 Damage is 1550% of your attack.
7 2 61 36 30 5 Damage is 1600% of your attack.
8 2 66 40 30 5 Damage is 1650% of your attack.
9 2 70 [1] 44 30 5 Damage is 1700% of your attack.
10 (Max) 2 73 [1] 48 30 5 Damage is 1750% of your attack.

Bankeruption[edit | edit source]

Bankeruption
Description An attack that inflicts damage for an amount of gold. Damage is capped.
Notes
  • The skill requires the full amount of gold to be cast, you are neither able to chose the amount or cast it with a lower amount.
  • Amount of gold needed rounds down.
Type Single Target Attack with Fixed Damage Prerequisite skills Mathemattack (Level 5)
Element None Equipment req. Abacus
Cast time Unknown Item req. Gold
Skill lv. Skill point Lv. req. MP Cooldown Items Effects
1 2 32 12 20 78g Inflicts 100 damage for every 3g used. Maximum of 2600 damage.
2 2 37 16 20 95g Inflicts 100 damage for every 2.9g used. Maximum of 3300 damage.
3 2 42 20 20 114g Inflicts 100 damage for every 2.8g used. Maximum of 4100 damage.
4 2 47 24 20 135g Inflicts 100 damage for every 2.7g used. Maximum of 5000 damage.
5 2 52 28 20 156g Inflicts 100 damage for every 2.6g used. Maximum of 6000 damage.
6 2 57 32 20 177g Inflicts 100 damage for every 2.5g used. Maximum of 7100 damage.
7 2 62 36 20 199g Inflicts 100 damage for every 2.4g used. Maximum of 8300 damage.
8 2 67 40 20 220g Inflicts 100 damage for every 2.3g used. Maximum of 9600 damage.
9 2 70 [1] 44 20 242g Inflicts 100 damage for every 2.2g used. Maximum of 11000 damage.

Strapped for Cash[edit | edit source]

Strapped for Cash
Description Strap money to yourself to attract spirits of ill fortune. Improves team members' fighting chance but lowers yours.
Notes
  • Caster can't cancel his buff, while team mates can (so the caster has to wait it out).
  • Does not stack; player can use the skill, change teammates, then use the skill again.
Type
  • Team buff
  • Self debuff
Prerequisite skills None
Element None Equipment req. None
Cast time Unknown Item req. Gold
Skill lv. Skill point Lv. req. MP Cooldown Items Effects
1 2 33 30 30 50g Team member's Fighting Chance +1, your Fighting Chance -4
2 2 41 40 30 100g Team member's Fighting Chance +2, your Fighting Chance -4
3 2 49 50 30 150g Team member's Fighting Chance +3, your Fighting Chance -4
4 2 57 60 30 200g Team member's Fighting Chance +4, your Fighting Chance -4
5 (Max) 2 65 70 30 200g, IOUx5 Team member's Fighting Chance +4, your Fighting Chance -1



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