Effects |
- Blademaster: King of Beasts Roar (AoE effect of Growling Tiger. Against players, it can remove their weapon.)
- Commoner: Jack of all Trades (Can equip and gain 100% proficiency on all weapons for 2 minutes and 5 seconds. Any weapons that remain incompatible will be automatically unequipped.)
- Dancer: Dance of Surrender (Lowers magic accuracy of surrounding enemies.)
- Doctor: Pins and Needles (Lowers the Max HP of surrounding enemies.)
- Fencer: Flying Sword Prick (Stops the usage of normal attacks of surrounding enemies.)
- Hunter: Foot Trapper (Stops movement of surrounding enemies.)
- Martial Artist: Qi Concussion Wave (AoE effect of Knockout)
- Mercenary: Generals Threat (A weaker version of Mock Monsters.)
- Merchant: Money of Reciept (Converts gold into IOUs.)
- Musician: Hypnotizing Song (Puts surrounding enemies to sleep.)
- Shaman: Geomantic Magic Circle (Raises the element defense of surrounding enemies. If there's a dominant element, it applies to all other targets. In PvP, this can transform the user into a frog.)
- Thief: Master Thief of Shadows (AoE effect of Pilfer.)
- Witch Doctor: Explosive Poison Spell (AoE version of level 2 Toxin-Detonating Bug. Consumes up to 30 Poison to convert all remaining poison on surrounding enemies into extra conversion damage. Max extra conversion damage is 50%.)
- Wizard: Silencing Command (Stops the usage of skills of surrounding enemies.)
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