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Shaman Card
Armor Robe
Weapon Wand
Active set Active

Seasonal Magic (10)

Nature Magic (10)
Passive set Passive Shaman Skills (3)


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A Shaman uses magic that mainly employs the elemental powers, and is adept at using fast weakening skills, elemental magic, and attacking enemies from a distance.

A Shaman can make good use of their knowledge of the principles of the five elements to cause greater damage to enemies with elemental attributes.


The Shaman occupation observes natural Feng Shui, distinguishes the yin and yang of nature and the operations of natural calendars. They can guide different Qi from the earth and change the regional climates in specific areas. The Shaman can even bring destruction and create negative influence on their targets. They can also enhance their peers' recovering abilities by using the Qi from the ground. Besides, the Shaman can convert the Qi of five elements on their peers or monsters to change the odds as well.


  1. Speak to Shannon the Shaman at X:234 Y:186 in Eversun City. He will ask you to deliver a Letter to Sisters to the following NPCs, who will each give you a seasonal book:
  2. Return the Book of Four Seasons to Shannon in Eversun to receive the qualification.

Attributes and stats[]

Base attributes[]

The following values are gained by increasing one attribute by 10, recording the change in stat and dividing by 10 to obtain the result for one attribute point.

Attribute Base Bonus
Power 6
  • +1.9 Attack
  • Increases HP recovery
  • Increases block rate
  • +Non-linear HP
  • +0.3 Defense
  • +0.1 Magic Defense
  • Increases MP recovery
  • +2.3 MP
  • +1.0 Attack
  • +0.5 Magic attack
  • +0.3 Magic defense
  • Increases magic speed
  • Decreases cooling time
  • +0.7 Attack
  • +0.6 Evasion
  • +0.2 Magic evasion
  • Increases critical-hit rate
  • +1.5 Accuracy
  • +0.2 Magic attack
  • +0.2 Magic accuracy
  • +0.2 Critical attack
Durability 6
  • +0.9 Defense

Notes: The above values may be rounded up. Alternatively, you can view the stat bonus table that used to be on the DomoCamp wiki.

Base stats[]

  • HP: 282
  • MP: 92
  • Attack: 36
  • Defense: 7
  • Evasion: 7
  • Accuracy: 12
  • Magic attack: 25
  • Magic defense: 21
  • Magic evasion: 3
  • Magic accuracy: 2
  • Critical attack: 1

Common builds[]


Weapon Proficiency (%)
Abacus 60
Axe 50
Baton 0
Bow 50
Boxing Glove 50
Dagger 50
Fan 70
Musical Instrument 70
Saber 50
Spear 50
Staff 50
Sword 50
Syringe 70
Wand 100

A Shaman is perfectly suited to using wands.

A Shaman is competent using musical instruments, fans, and syringes. Other weapons aren't really suitable for this job.


Active set Seasonal Magic[]

These skills are magic with relatively short casting times. They are long range magical attacks with strong elemental attributes, and need to be used in conjunction with wands. Each skill can also raise the elemental defense of the target (depending on the element of the attack used). If properly utilized, the damage of these skills can be maximized and even aid other players.

Snow Shower Snow Shower
Calls on the power of winter, dealing elemental metal damage to the enemy.
Blizzard Blizzard
Summons massive sheets of snow that cover the terrain, causing elemental metal magical area damage.
Ides of March Ides of March
Calls on the power of spring, dealing elemental wood damage to the enemy.
Blackthorn Blackthorn
Summons springtime thornbushes to inflict wood elemental damage.
Tidal Torrent Tidal Torrent
Summons the full force of a winter tide, inflicting elemental water damage.
Acid Rain Acid Rain
Summons a dragon that causes acid rain to fall, causing elemental water magical area damage.
Heatstroke Hex Heatstroke Hex
Summons summer sunshine, inflicting elemental fire damage.
Summer Solstice Summer Solstice
Summons the heat of the sun to scorch the earth, causing elemental fire magical area damage.
Coming of Autumn Coming of Autumn
Calls on the power of autumn, dealing elemental earth damage to the enemy.
Scorched Earth Scorched Earth
Summons energy-sapping parched autumn earth, inflicting elemental earth damage.

Active set Nature Magic[]

These include skills that weaken a single target.

At low levels they can be used repeatedly in a short time, and are suitable to be used whilst training. At higher levels, both preparation time and duration are extended as the skills become more suitable for use against bosses.

Summer Sun Summer Sun
Releases the heat of summer on the target, reducing magical defense. Duration is 1/2 against other players.
Deep Heat Deep Heat
Envelops an enemy with intense heat, causing non-elemental magical damage. Reduces magic defense by 25%.
Hoar Frost Hoar Frost
Releases the frost of winter on the target, reducing defense. Duration is 1/2 against other players.
Frostbite Frostbite
Envelops an enemy with frosty dew, causing non-elemental magical damage. Reduces defense by 25% for 30s.
Spring Cleaning Spring Cleaning
Collects magic power on the body's surface, recovering MP every 5 seconds.
Malicious Mirror Malicious Mirror
Reflects an enemy's skills or spells.
Heavy Frost Heavy Frost
Frost forms around the feet of the target, stopping movement. Duration is 1/2 against other players.
Choking Climber Choking Climber
Surrounds an enemy with constricting vines that prevent them from moving. Duration is 1/3 against other players.
Heatstroke Heatstroke
The sun's heat causes heatstroke, making the target lose HP every 5 seconds for 20 seconds. Duration is 1/2 against other players.
Swarm Swarm
A swarm of insects causes non-elemental magic damage and poison damage. Enemy loses HP every 5s for 1 minute.

Passive set Shaman Skills[]

These skills enable you to equip wands whilst in different jobs.

Equip Wand Equip Wand
The ability to equip wands.
Mega Magic Mega Magic
Increases maximum MP.
Ying Yang Transform Ying Yang Transform
Increases MP heal received by 2%. 1/2 effect for non-Yin Yang Master(Shaman) occupations.

Life quests[]

See also[]


External links[]