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The entrance to the Tigerman's Lair is located at (X:466 Y:89) in Town Hall Basement, through a red crystal.
Collecting 100 Tigerman Prints will unlock level 64 on one job (see Potential development).
Tasks
- Defeat Tigerman.
Monsters
Name | Job | Level | Element |
---|---|---|---|
Tigerman Trooper | Commoner | 67 | Non-Elemental |
Tigerman Sentry | Blademaster | 68 | Non-Elemental |
Tigerman Guard | Merchant | 69 | Non-Elemental |
Tigerman | Boss | 70 | Non-Elemental |
Tips
- Each 25% HP, Tigerman will spawn 4 Blue Crystals which will spawn monsters.
- However, there can only be up to 4 crystals at a time.
Rewards
- A bag containing ~400 Tigerman Prints.
- 10 Guild Reputation Scrolls.
- Chance for 1 1-Carat Yellow Diamond, 1-Carat Red Diamond, or 1-Carat Green Diamond
- Chance for 1-3 Raid Tokens
- Chance for a level 53 weapon upgraded to 58 with 2 slots.
- Chance for an ingredient.
- Chance for a level 5 material.
- Chance for a level 45~55 or 50~60 Head Onyx.
- Chance for a level 58 body armor recipe (Joan's Armor, Fiery Funkwear, Starlight Armor, Blazing Blazer, Quakecaller).
- Chance for a level 59 shoe armor (Sizzling Sandals, Anklet of Embers, Starlight Shoes, Joan's Boots, Seismic Sandals).
- Chance for a level 55 helm armor (Thinking Cap, Unicorn Hairband, Dragon Helmet, Silver Helm, Divine Crown).
- Chance for a level 50 helm armor (Pearly Panama, Hazy Headgear, Hard Rock Helmet, Savage Helm, Stained-Glass Crown).
External links
- Potential Development and Lair Bosses (archive)