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NPC Red Crystal

The entrance to the True Trial Tower is located at (X:206 Y:130) in VIP Map, through a red crystal.

There is no option to challenge this raid as a guild, so it must be done with a team code. The timer counts down upon entering the tower and no prints can be found here.

There are 15 floors to climb with luxurious rewards. Unlike the other lairs, this one resets daily at the server's midnight (-4 GMT). Daylight savings is not taken into account.


TasksEdit

  • Climb up to the 10th floor and defeat Trivern.
  • Climb up to the 15th floor and defeat Headless Giant Hero.
  • Defeat every monster on each floor to advance.

As the first 10 floors are an exact copy of the classic Trial Tower except the different rewards upon Trivern's defeat, only the newest five floors and rewards are included on this page.

Eleventh Floor MonstersEdit

Name Job Level Element
Dragon People Instructor (Lair) Martial Artist 76 Wood Wood

Twelfth Floor MonstersEdit

Name Job Level Element
Dragon People Master (Lair) Mercenary 77 Wood Wood

Thirteenth Floor MonstersEdit

Name Job Level Element
Red Dragon People Fire (Lair) Blademaster 78 Fire Fire

Fourteenth Floor MonstersEdit

Name Job Level Element
Ice Dragon People Chill (Lair) Shaman 79 Water Water

Fifteenth FloorEdit

Similar to the classic Trial Tower, Headless Giant Hero will not appear at first. Everything needs to be killed for him to be summoned. Some of the dragons from previous floors as well as Tower-Patrolling Spirits appear here.

Name Job Level Element
Tower-Patrolling Spirit Blademaster 85 Metal Metal
Headless Giant Hero Boss 85 Non-Elemental

TipsEdit

For tips on the first 10 floors, see Trial Tower.

  • It is highly suggested to get a strong, well-balanced team for this raid. While the first 14 floors aren't too much of an issue, Headless Giant Hero hits absurdly hard given this is a raid that requires VIP membership from each member to access.
  • The Tower-Patrolling Spirits seem to have some amount of damage reduction. Purify can remove this.
  • The debuffs from Different Dances are highly recommend for the patrols and Headless Giant Hero.
  • Headless Giant Hero can inflict Explosion, a stacking debuff that reduces the player's Movement speed, Attack Speed, and increases the amount of damage they take from all attacks.
    • This is important to be aware of, because this boss can also use an AoE that normally deals 90% of your max HP as damage, but the Explosion debuff can increase that damage output, potentially OHKOing you from full health. Be prepared to run.
    • One stack of Explosion can be blocked by a high enough priority speed buff like Breeze Pills.
  • Mega Medicine would be useful due to his clone attack that he uses at lower health. Since his clones have the same attack stat as he does, this can quickly kill anyone unprepared.
    • The clones last 5-10 seconds.
    • If you have someone exceptionally tanky who can quickly take aggro, make sure they do so and kite them around briefly.
    • The telegraph for this is when he's surrounded by a few pillars of rainbows.
    • The clones have Metal properties, so having Fire defense would immensely help.

Trivern's RewardsEdit

For the rewards of normal Trial Tower, see Trial Tower.

Unless stated otherwise, multiple items sharing the same treasure box slot will be selected randomly. The 10th, 11th, and 12th slots only appear after the first 9 slots are cleared.

Slot 1:

Slot 2:

Slot 3:

Slot 4:

Slot 5:

Slot 6:

Slot 7:

Slot 8:

Slot 9:

Slot 10:

Slot 11:

Slot 12:
This item only has a 50% chance of appearing.

Headless Giant Hero's RewardsEdit

Unless stated otherwise, multiple items sharing the same treasure box slot will be selected randomly. For slots 10 and 11 to appear, the first 9 slots must be cleared first.

Slot 1:

Slot 2:

Slot 3:

Slot 4:

Slot 5:

Slot 6:

Slot 7:

Slot 8:

Slot 9:

Slot 10:

Slot 11:
This item only has a 50% chance of appearing.


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