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|image = VooDoo Card.png |
|image = VooDoo Card.png |
||
|weapon = [[Dagger]] |
|weapon = [[Dagger]] |
||
− | |armor = * [[ |
+ | |armor = * [[Robe]] |
⚫ | |||
− | * [[Robe]] |
||
⚫ | |||
|active skills = * [[Poisoning]] (10) |
|active skills = * [[Poisoning]] (10) |
||
* [[Blood Curse Poison]] (10) |
* [[Blood Curse Poison]] (10) |
||
− | |passive skills = [[Voodoo Magic]] (2) |
+ | |passive skills = [[Voodoo Magic]] (2)}} |
− | }} |
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==Description== |
==Description== |
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===Softstar=== |
===Softstar=== |
||
The Gu-Wizard is the most unknown occupation that hides in the dark. They usually don't show up in public. People only know them from rumors and guessing. The rumors said the Gu-Wizards raise many poisonous Gus and herbs and use these materials to make various Gu poisons. The targets that receive the Gu usually won't die immediately but suffer from long standing pain and tortures. |
The Gu-Wizard is the most unknown occupation that hides in the dark. They usually don't show up in public. People only know them from rumors and guessing. The rumors said the Gu-Wizards raise many poisonous Gus and herbs and use these materials to make various Gu poisons. The targets that receive the Gu usually won't die immediately but suffer from long standing pain and tortures. |
||
− | In the legends, there are even stories about the Gu-Wizards who raise Gus on people who are alive. The Gus that were grown this way have even greater poisoning effect.<ref>http://domo.joypark.com.tw/English/gameInfo/Synopsis_04.aspx |
+ | In the legends, there are even stories about the Gu-Wizards who raise Gus on people who are alive. The Gus that were grown this way have even greater poisoning effect.<ref>https://web.archive.org/web/20090904194915/http://domo.joypark.com.tw/English/gameInfo/Synopsis_04.aspx</ref> |
==Qualification== |
==Qualification== |
||
#Speak to the [[Voodoo Careers Advisor]] at X:423 Y:368 in [[Darkdale]] and accept her trial. |
#Speak to the [[Voodoo Careers Advisor]] at X:423 Y:368 in [[Darkdale]] and accept her trial. |
||
− | #'''FIGHT''': You will have '''20 minutes''' to defeat five Poisonous Creatures (all level 15 non-elemental Witch Doctors with 1124 HP). |
+ | #'''FIGHT''': You will have '''20 minutes''' to defeat five Poisonous Creatures (all level 15 non-elemental Witch Doctors with 1124 HP). You may also stand aside and wait for them to kill each other, then finish the one left standing. |
#After their defeat, you will receive the qualification. |
#After their defeat, you will receive the qualification. |
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===Base attributes=== |
===Base attributes=== |
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{{Job attributes |
{{Job attributes |
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− | |base power = |
+ | |base power = 13 |
− | |power = * +2. |
+ | |power = * +2.1 Attack |
− | |base physique = |
+ | |base physique = 6 |
− | |physique = * +Non-linear HP |
+ | |physique = * +Non-linear HP |
− | * +0.3 |
+ | * +0.3 Defense |
* +0.1 Magic defense |
* +0.1 Magic defense |
||
− | |base wisdom = |
+ | |base wisdom = 13 |
|wisdom = * +2.2 MP |
|wisdom = * +2.2 MP |
||
− | * +1. |
+ | * +1.3 Attack |
* +0.5 Magic attack |
* +0.5 Magic attack |
||
* +0.3 Magic defense |
* +0.3 Magic defense |
||
− | |base agility = |
+ | |base agility = 11 |
|agility = * +1.0 Attack |
|agility = * +1.0 Attack |
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* +0.7 Evasion |
* +0.7 Evasion |
||
− | * +0. |
+ | * +0.3 Magic Evasion |
− | |base dexterity = |
+ | |base dexterity = 8 |
|dexterity = * +1.5 Accuracy |
|dexterity = * +1.5 Accuracy |
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* +0.2 Magic attack |
* +0.2 Magic attack |
||
− | * +0. |
+ | * +0.3 Magic accuracy |
* +0.2 Critical attack |
* +0.2 Critical attack |
||
|base durability = 7 |
|base durability = 7 |
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===Base stats=== |
===Base stats=== |
||
− | *HP: |
+ | *HP: 327 |
− | *MP: |
+ | *MP: 85 |
*Attack: 46 |
*Attack: 46 |
||
*Defense: 8 |
*Defense: 8 |
||
*Evasion: 9 |
*Evasion: 9 |
||
*Accuracy: 12 |
*Accuracy: 12 |
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− | *Magic attack: |
+ | *Magic attack: 24 |
− | *Magic defense: |
+ | *Magic defense: 19 |
*Magic evasion: 3 |
*Magic evasion: 3 |
||
*Magic accuracy: 2 |
*Magic accuracy: 2 |
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===Common builds=== |
===Common builds=== |
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+ | *2 Agi, 1 Wis<ref name=Starter>{{cite forum|host=suba|t=80729|title=Starter's Guide: Witch Doctor}}</ref> |
||
− | *2 Agi, 1 Wis |
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− | *2 Wis, 1 Agi |
+ | *2 Wis, 1 Agi<ref name=Starter/> |
==Suitabilities== |
==Suitabilities== |
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}} |
}} |
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− | Witch |
+ | Witch Doctors are perfectly suited to using [[dagger]]s, and relatively competent with [[wand]]s. |
+ | |||
+ | Other weapons aren't really suitable for this job. |
||
==Skills== |
==Skills== |
||
− | ===[[ |
+ | ===[[File:Active_set.gif]] [[Poisoning]]=== |
− | Uses some bugs to cast physical, magical and poison attacks. Poison can control or strengthen pets, convert poison into instant damage or heal wounds. |
+ | Uses some bugs to cast physical, magical and poison attacks. Poison can control or strengthen pets, convert poison into instant damage or heal wounds. You will need Use Poison Insect and Poison when using these skills with other jobs |
{{Job Skills |
{{Job Skills |
||
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}} |
}} |
||
− | ===[[ |
+ | ===[[File:Active_set.gif]] [[Blood Curse Poison]]=== |
Can poison enemies with physical or magic attacks. Blood Curse can strengthen allies or weaken enemies. |
Can poison enemies with physical or magic attacks. Blood Curse can strengthen allies or weaken enemies. |
||
{{Job Skills |
{{Job Skills |
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|desc9 = Poisons self * HP every 5 sec for 150 sec but also nearby enemies for * HP every 5sec. Lasts 30sec. (20sec. vs. player) |
|desc9 = Poisons self * HP every 5 sec for 150 sec but also nearby enemies for * HP every 5sec. Lasts 30sec. (20sec. vs. player) |
||
|skill10 = Withered Earth |
|skill10 = Withered Earth |
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− | |desc10 = Create cursed area for 5 min that increases damage taken by *% for 5 min. Radius: *. Cool down not reduced by |
+ | |desc10 = Create cursed area for 5 min that increases damage taken by *% for 5 min. Radius: *. Cool down not reduced by AGI.}} |
− | ===[[ |
+ | ===[[File:Passive_set.gif]] [[Voodoo Magic]]=== |
Allows you use to poison or bugs with other professions. |
Allows you use to poison or bugs with other professions. |
||
{{Job Skills |
{{Job Skills |
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==References== |
==References== |
||
− | {{ |
+ | {{reflist}} |
==External links== |
==External links== |
||
+ | *{{forum link|host=Lotus|t=54|title=Crescendolls's Witch Doctor Guide}} |
||
− | *[http://forums.aeriagames.com/index.php?f=808 Witch Doctor forum] |
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+ | *{{forum link|host=Lotus|t=7|title=Fayn's Guide to Witch Doctor differences on IC Domo}} |
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− | *[http://forums.aeriagames.com/viewtopic.php?t=447230 The Witch Doctor Sanctuary: A Point in the Right Direction] by Crescendolls |
||
− | * |
+ | *{{forum link|host=Lotus|t=35|title=Crescendolls Skill Planners 2.0}} |
{{Jobs}} |
{{Jobs}} |
Revision as of 19:32, 17 February 2018
Witch Doctor | |
Equipment | |
---|---|
Armor | |
Weapon | Dagger |
Skills | |
Active |
|
Passive | Voodoo Magic (2) |
Description
Careers Advisor
Witch Doctor are wizards expert in the use of Voodoo poisons. These weaken enemies or poison them for damage over time. Witch Doctor controls and breeds poisonous bugs then uses curses to weaken enemies or strengthen their own attacks. Witch Doctor's attack power are boosted by strength, wisdom and dexterity. As skills use voodoo bugs which are hard to breed and get, the Witch Doctor is not a good first profession for new players.
Softstar
The Gu-Wizard is the most unknown occupation that hides in the dark. They usually don't show up in public. People only know them from rumors and guessing. The rumors said the Gu-Wizards raise many poisonous Gus and herbs and use these materials to make various Gu poisons. The targets that receive the Gu usually won't die immediately but suffer from long standing pain and tortures. In the legends, there are even stories about the Gu-Wizards who raise Gus on people who are alive. The Gus that were grown this way have even greater poisoning effect.[1]
Qualification
- Speak to the Voodoo Careers Advisor at X:423 Y:368 in Darkdale and accept her trial.
- FIGHT: You will have 20 minutes to defeat five Poisonous Creatures (all level 15 non-elemental Witch Doctors with 1124 HP). You may also stand aside and wait for them to kill each other, then finish the one left standing.
- After their defeat, you will receive the qualification.
Attributes and stats
Base attributes
The following values are gained by increasing one attribute by 10, recording the change in stat and dividing by 10 to obtain the result for one attribute point.
Attribute | Base | Bonus |
---|---|---|
Power | 13 |
|
Physique
|
6 |
|
Wisdom
|
13 |
|
Agility
|
11 |
|
Dexterity
|
8 |
|
Durability | 7 |
|
Base stats
- HP: 327
- MP: 85
- Attack: 46
- Defense: 8
- Evasion: 9
- Accuracy: 12
- Magic attack: 24
- Magic defense: 19
- Magic evasion: 3
- Magic accuracy: 2
- Critical attack: 1
Common builds
Suitabilities
Weapon | Proficiency (%) |
---|---|
Abacus | 60 |
Axe | 50 |
Baton | 0 |
Bow | 50 |
Boxing Glove | 50 |
Dagger | 100 |
Fan | 60 |
Musical Instrument | 60 |
Saber | 50 |
Spear | 50 |
Staff | 50 |
Sword | 50 |
Syringe | 60 |
Wand | 90 |
Witch Doctors are perfectly suited to using daggers, and relatively competent with wands.
Other weapons aren't really suitable for this job.
Skills
Poisoning
Uses some bugs to cast physical, magical and poison attacks. Poison can control or strengthen pets, convert poison into instant damage or heal wounds. You will need Use Poison Insect and Poison when using these skills with other jobs
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|
|
Blood Curse Poison
Can poison enemies with physical or magic attacks. Blood Curse can strengthen allies or weaken enemies.
|
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|
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|
| ||||
|
| ||||
|
|
Voodoo Magic
Allows you use to poison or bugs with other professions.
|
| |||
|
|
Life quests
See also
References
External links
- "Crescendolls's Witch Doctor Guide" at the DoMO Guide Archives
- "Fayn's Guide to Witch Doctor differences on IC Domo" at the DoMO Guide Archives
- "Crescendolls Skill Planners 2.0" at the DoMO Guide Archives
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